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JUN HUANG
Transformers Online (2017)
Tencent Game
Type: Commercial Game Production
Role: 3D Environment Artist
Project Overview
This project involves 3D asset production for Transformers Online, a multiplayer action game based on the Transformers franchise.
I contributed to the development of environment and assets, supporting the visual style and technical requirements of a real-time game pipeline.
Technical Approach
I was responsible for creating high- and low-poly 3D environment & props, creating and authoring PBR textures that read clearly under real-time lighting.
Assets were optimized for engine performance, with careful attention to topology, UV layout, and texture resolution.
The workflow ensured that environment and objects integrated smoothly into the final in-game rendering.
In-Game Play

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